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Earth Ninjutsu

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Earth Ninjutsu

Post by V on Tue Jul 14, 2015 7:03 pm

Name - Earth Release: Double Suicide Decapitation Technique
Type- Ninjutsu
Rank - D
Purpose - Offensive
Chakra Cost - 15
Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack.



Name - Earth Shore Return
Type- NInjutsu
Rank - C
Purpose - Defensive
Chakra Cost - 20
Description: After striking the ground with both hands, the user creates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact such as the Spiked Human Bullet Tank technique can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.


Name - Hiding Like A Mole
Type- Ninjutsu
Rank - C
Purpose - Supplementary
Chakra Cost - 20
Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Upkeep: 15


Name - Tearing Earth Turning Palm
Type- Ninjutsu
Rank - C
Purpose - Offensive
Speed - 50
Chakra Cost - 30
Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Name - Underground Projection Fish
Type- Ninjutsu
Rank - C
Purpose - Supplementary
Chakra Cost - 20
Description: This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention.
Upkeep: 10

Name - Moving Earth Core
Type- Ninjutsu
Rank - C
Purpose - Supplementary
Speed - 70
Chakra Cost - 20-100
Description: This technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes or elevations in the ground. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to evade incoming attacks, as well as to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance, making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface — the terrain is not altered as plant life and people retain their same positions when this technique is used. [Chakra cost of 100 is Great Moving Earth Core].

With a chakra cost of 20, user is able to affect a volume of earth equivalent to 10m x 10m x 10m. With each additional 10 Chakra cost, the volume of earth that the user can affect is increased by 10m x 10m x 10m.
Upkeep: 10

Name - Rock Shelter
Type- Ninjutsu
Rank - C
Purpose -defensive
Speed - 50
Chakra Cost - 20
Description:  The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside.
Upkeep: 5


Name - Earth Release: Subterranean Voyage
Type- Ninjutsu
Rank - C
Purpose - Supplementary
Chakra Cost - 20
Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu". Users have been known to combine this technique with s a Long Sword, allowing it to protrude from the ground, like a shark's dorsal fin
Upkeep: 10


Name - Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness
Type- Ninjutsu
Rank - B
Purpose - Offensive
Speed - 70
Chakra Cost - 40
Description: This technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform, even after hit it with a Passing Fang. The user can be able to absorb the chakra of anyone trapped inside. However, the users chakra was not evenly distributed throughout the dome. Near the back, relative to him, his chakra was much weaker, making the dome weaker in that spot [absorption of 20 chakra points from each person inside per turn]
Upkeep: 0


Name - Earth Release: Earth-Style Rampart
Type- Ninjutsu
Rank - B
Purpose - Supplementary
Speed - 70
Chakra Cost - 30-80
Description: This technique makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. With a chakra consumption of 30, the earth can rise up to 20m. It increases by 15m per additional 10 Chakra consumed.
Upkeep: 0


Name - Earth Release: Earth Mausoleum Dumpling
Type- Ninjutsu
Rank - B
Purpose - Offensive
Speed - 50
Chakra Cost - 30
Description: With chakra work and superhuman strength, the user lifts up the very surface of the Earth. The lump of earth is gigantic and the destructive power is obvious. But even just the visual impact can be enough to make enemies lose their fighting spirits and run away. The ball of earth is then hurled at his opponent, flattening everything in its path. Requires Taijutsu specialty.
Upkeep: 0

Name - Earth Spear
Type- Ninjutsu
Rank - B
Purpose - Defensive
Chakra Cost - 30
Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Although, this technique does have a drawback in that one cannot really move parts of their body that is hardened.
Upkeep: 15


Name - Earth Style Wall
Type- Ninjutsu
Rank - B
Purpose - Defensive
Speed - 70
Chakra Cost - 30
Description: The user creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body, then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a Kage-class shinobi it is possible to create a vast volume of earth. Some shinobi can create walls composed of sculptures.
Upkeep: 0


Name - Rock Lodging Destruction
Type- Ninjutsu
Rank - B
Purpose - Offensive
Chakra Cost - 30
Description:  This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique as part of their pride tactic, luring several enemies into a cave to kill them all at once.


Name - Rock Clone Jutsu
Type- Ninjutsu
Rank - B
Purpose - Supplementary
Speed - Clone moves at same speed as user
Chakra Cost - 35
Description: A clone made of rock, which can be created from the user's mouth or through the surroundings. A rock clone is capable of physical combat and using jutsus, and when destroyed, it breaks into pieces of rock. Rock clones have the same base stats as the user, but cannot use S-rank jutsus.
Upkeep: 10


Name - Fist Rock
Type- NInjutsu
Rank - B
Purpose - Offensive
Chakra Cost - 30
Description: By encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power. Increases user's Strength by 30 points.
Upkeep: 10

Name - Swamp of the Underworld
Type- Ninjutsu
Rank - A
Purpose - Offensive
Chakra Cost - 20-80
Description: By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

At a chakra cost of 20, the user is able to affect an area equivalent to 10m x 10m. With each additional chakra cost of 10, the area the user can affect is increased by 10m x 10m. At the highest chakra cost, the user can ensnare giant boss summons.
Upkeep: 15
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